Molecule: A VR-Based Approach to Drug Design

Molecule: A VR-Based Approach to Drug Design

Haskins Information Technology, led by Nate Haskins, played a pivotal role in the technical realization of a collaborative project aimed at revolutionizing drug design using virtual reality (VR). The team faced several technical challenges, including importing and displaying molecule models, building a collision detection system, and optimizing for resource-intensive mobile VR environments.

Nate Haskins’ expertise in Unity game engine development proved invaluable in addressing these challenges. He developed algorithms to efficiently import and display molecule models, ensuring accurate representation and interactivity. To enable physical manipulation of molecules in VR, a robust collision detection system was constructed, allowing users to interact with the molecules naturally.

Furthermore, optimizing for mobile VR environments was crucial for broad accessibility. Nate Haskins leveraged Havoc and DOTS technology to optimize performance, ensuring smooth and immersive VR experiences even on resource-limited mobile devices. The resulting prototype showcased impressive capabilities, surpassing expectations and receiving recognition from seasoned VR experts.

Haskins Information Technology’s technical prowess and Nate Haskins’ leadership were instrumental in bringing the project to life, demonstrating the potential of VR to transform drug design and scientific research.